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Blueprint Modding

This section of the wiki outlines how to make mods for the game using blueprints created in Unreal Engine's editor.

Contained, you will find how to:

  • Set up Unreal Engine to create your blueprints
  • How to take advantage of the VoidMod modding framework
  • Reference in-game objects to tamper and modify with them
  • Modify the game's datatables to create your own props, signals, etc.
  • And more!